Tour Overview
Keep your eyes peeled, keep quiet, watch your back, don't trust anyone, and stay up until you're sticky with paintballs. Go for a paintball tour with your family and/or friends and enjoy the fight until the last moment.
Highlights
- Paintball, Istanbul
Itinerary
We have considered every detail in our 10.000 square meters lush arena for you to experience one of the most enjoyable team games with your friends. Choose the scenario and start the fun feeling the joy of joining hands with your loved ones. You will rest in the calm of the forest during the breaks and continue where you left off with a fresh energy as soon as the game. Build your team, awaken your adventurous side, and add color to your life with the paintball adventure experience.
Program:
Scenario selection
Equipment supply (400 pcs Paint Ball)
Information about the equipments and the game
4 rounds of 12-minute game
Breaks between games
The game scenarios to choose from:
1. Village Raid
The players, who are divided into two groups as "defense" and "attack", proceed to the their starting points in the field. The attack team from the helipad and tries to capture the strategic buildings in the village where the defense team is positioned. For each building captured by the attack team, the attack team gains 1 point. At the end of the game, the points earned by the attack team are added to their total score. The game is completed at the end of two attacks and two defenses. The team with the most points wins.
It is very important in this game scenario to prevent the opposing team from capturing strategic buildings during defense, as it is not possible to earn points as a defense team.
2. The Great Escape
It is a scenario where the escape team behind the artillery batteries and tries to reach the ships. One person from the escape team is chosen as a VIP. VIP Player plays with smaller markers and limited paintballs. To be able to move, they must always be touching the shoulder of a teammate.When the player whose shoulder they touched is considered as hit and these players can return to the starting point, or wait motionless at the point where they are until a different companion joins them. While returning to the starting point with the hit player, the VIP cannot be hit, but can only be hit while waiting.
A VIP must take 5 hits to be eliminated. If the VIP takes 5 hits before reaching the ships during the game time, the period ends and the defense team gets 4 points. If the players are hit after starting the game, they start the game again from the marked areas in the middle of the field. The defending team enters the game from the battery close to the referee's box, and the escape team from the battery at the far point. If the VIP is delivered to any ship, the escape team gets 4 points.
If the VIP player is hit 5 times during the half, the defense team gets 4 points and in these 2 cases, the half is over. If the VIP player cannot successfully escape within the time limit, but is hit less than 5 times, the defense team gets 2 points. The escape team cannot score points. Again, 4 rounds of 12 minutes are played. The team with the most points at the end of 4 rounds wins.
3. Extraction Zone
The players, who are divided into two groups as "defense" and "attack", proceed to their starting points in the field. The attack team from the ships in the field and tries to destroy the cannon batteries on the hill where the defense team is positioned. The attacking team gains 1 point for each cannon battery destroyed.
Each team completes the game by attacking twice and defending twice. The team with the most points at the end of the game wins. It is very important in this game scenario to prevent the opposing team from destroying the ball batteries while defending, as it is not possible to score points as a defensive team.
4. Zombies
Of the total number of players in the team, ⅓ is appointed as the “zombie team” and ⅔ the “resistance team”. Players decide who will be zombies and who will be insurgents. If they so request, the 1st referee may also draw lots to form teams. In the zombie scenario, the winner is determined as the team with the most points at the end of our standard game format of 4 stages.
The biggest difference in the game is that the players in the resistance team are considered shot when they are hit by their body or equipment, while the players in the zombie team are only out of the game when they are hit by their masks.
It is strictly forbidden to remove the protective mask in this scenario. Players who remove their masks are removed from the game.
Duration:
Up to 90 minutes including 45-min preparation time.
Afterward, you will be safely transported back to your hotel with amazing memories.
Trip includes
Included
Professional English-speaking tour guides
Guiding Method
Partially guided
Pick up from your hotel
Transfer from your hotel.
Transportation in a fully air-conditioned, non-smoking coach
All paintball equipment
165 Paint Capsules
Refeering Service
Excluded
Breakfast , Lunch or Dinner
Insurance: All types
City tax
Turkey entry visa
Personal expenses: Extras at hotel or additional meals
Tipping: Tips for guides and drivers
Insurance: All types
Any other expenses which are not mentioned in the "included" section
Availability
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Book the tour by paying only 25% upfront, and settle the remaining amount 30 days before the tour departure.
Request a Private, Customizable Departure
By design, this is a group tour. You can however request a private, customized version of this tour for yourself or your private group of people. Private departures are usually more expensive, but come with these benefits:
Personal
Itinerary can be tweaked and customized.
Protected
Travel withing your own bubble.
Professional
Access our Travel Specialists insider knowledge.
Privacy
Enjoy a tour focused solely on you or your travel group.
Why book with Travelshopbooking
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Earn $20+ in travel credits.
Cancellation Policy
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